This namespace contains hook events fired by the system. All hooks introduced by the system are prefixed with pf1 to namespace them. Each hook contains a remark denoting whether it is called with Hooks.callAll or Hooks.call. Only hooks that are called with Hooks.call can be stopped by returning false from the callback.

Hooks.on("pf1PostReady", () => {
console.log("The system is now ready.");
});
Hooks.on("pf1PreActorRollSkill", () => {
return false; // No chat message will be posted
});

Interfaces

DamagePart
ItemLink

Functions

pf1ActorRest
pf1ActorRollAbility
pf1ActorRollBab
pf1ActorRollCl
pf1ActorRollConcentration
pf1ActorRollSave
pf1ActorRollSkill
pf1AddDefaultChanges
pf1AttackRoll
pf1ClassLevelChange
pf1CombatTurnSkip
pf1CreateActionUse
pf1CreateItemLink
pf1DeleteItemLink
pf1DisplayCard
pf1DropContainerSheetData
pf1GainXp
pf1GetChangeFlat
pf1GetRollData
pf1MigrationFinished
pf1MigrationStarted
pf1PartyRest
pf1PostActionUse
pf1PostInit
pf1PostReady
pf1PostSetup
pf1PreActionUse
pf1PreActorRest
pf1PreActorRollAbility
pf1PreActorRollBab
pf1PreActorRollCl
pf1PreActorRollConcentration
pf1PreActorRollSave
pf1PreActorRollSkill
pf1PreAttackRoll
pf1PreD20Roll
pf1PreDamageRoll
pf1PreDisplayActionUse
pf1PrepareBaseActorData
pf1PrepareDerivedActorData
pf1PrePartyRest
pf1RenderQuickActions
pf1ToggleActorBuff
pf1ToggleActorCondition
renderPF1ExtendedTooltip

Registry

pf1RegisterRegistry