Function pf1ToggleActorCondition
- pf1ToggleActorCondition(
actor: ActorPF,
condition:
| "bleed"
| "blind"
| "confuse"
| "daze"
| "dazzle"
| "deaf"
| "deathEffects"
| "disease"
| "energyDrain"
| "exhausted"
| "fatigue"
| "fear"
| "moraleEffects"
| "mindAffecting"
| "poison"
| "sicken"
| "paralyze"
| "petrify"
| "polymorph"
| "stun"
| "sleep"
| string & {},
state: boolean,
): void Parameters
- actor: ActorPF
- condition:
| "bleed"
| "blind"
| "confuse"
| "daze"
| "dazzle"
| "deaf"
| "deathEffects"
| "disease"
| "energyDrain"
| "exhausted"
| "fatigue"
| "fear"
| "moraleEffects"
| "mindAffecting"
| "poison"
| "sicken"
| "paralyze"
| "petrify"
| "polymorph"
| "stun"
| "sleep"
| string & {} - state: boolean
Returns void