conditionalTargets: {
    attack: {
        _label: "PF1.AttackRollPlural";
        allAttack: "PF1.All";
        hasteAttack: "PF1.Haste";
        rapidShotAttack: "PF1.RapidShot";
    };
    critMult: { _label: "PF1.CriticalMultiplier" };
    damage: {
        _label: "PF1.Damage";
        allDamage: "PF1.All";
        hasteDamage: "PF1.Haste";
        rapidShotDamage: "PF1.RapidShot";
    };
    effect: { _label: "PF1.Effects" };
    misc: { _label: "PF1.MiscShort" };
    size: { _label: "PF1.Size" };
} = ...

Conditional modifier targets

Dictionaries of conditional modifier targets, each with a label and sub-categories