Variable conditionalTargetsConst
conditionalTargets: {
attack: {
_label: "PF1.AttackRollPlural";
allAttack: "PF1.All";
hasteAttack: "PF1.Haste";
rapidShotAttack: "PF1.RapidShot";
};
critMult: { _label: "PF1.CriticalMultiplier" };
damage: {
_label: "PF1.Damage";
allDamage: "PF1.All";
hasteDamage: "PF1.Haste";
rapidShotDamage: "PF1.RapidShot";
};
effect: { _label: "PF1.Effects" };
misc: { _label: "PF1.MiscShort" };
size: { _label: "PF1.Size" };
} = ...
Conditional modifier targets
Dictionaries of conditional modifier targets, each with a label and sub-categories