buffTargetCategories: {
    ability: {
        filters: { actor: { exclude: string[] } };
        label: "PF1.AbilityScore";
    };
    abilityChecks: {
        filters: { actor: { exclude: string[] } };
        label: "PF1.BuffTarAbilityChecks";
    };
    attack: { label: "PF1.Attack" };
    damage: { label: "PF1.Damage" };
    defense: { label: "PF1.Defense" };
    health: { filters: { actor: { exclude: string[] } }; label: "PF1.Health" };
    misc: { label: "PF1.Misc" };
    savingThrows: { label: "PF1.SavingThrowPlural" };
    senses: { label: "PF1.Senses" };
    skill: {
        filters: { actor: { exclude: string[] } };
        label: "PF1.BuffTarSpecificSkill";
    };
    skills: { filters: { actor: { exclude: string[] } }; label: "PF1.Skills" };
    speed: { label: "PF1.Movement.Speed" };
    spell: {
        filters: { actor: { exclude: string[] } };
        label: "PF1.BuffTarSpells";
    };
} = ...

Change target categories

Categories grouping related BuffTarget change targets in the selector UI.