interface UseOptions {
    abilityMult?: number;
    ammo?: string;
    clCheck?: boolean;
    haste?: boolean;
    held?: "normal" | "2h" | "twohanded" | "oh" | "offhand";
    manyshot?: boolean;
    measureTemplate?: boolean;
    powerAttack?: boolean;
    primaryAttack?: boolean;
    rapidShot?: boolean;
}

Properties

abilityMult?: number

Ability score damage multiplier

ammo?: string

Ammo item ID to use.

clCheck?: boolean

Set caster level check state

haste?: boolean

Enable Haste

held?: "normal" | "2h" | "twohanded" | "oh" | "offhand"

Set held option (for power attack mode).

manyshot?: boolean

Enable Manyshot

measureTemplate?: boolean

Set measure template state

powerAttack?: boolean

Set power attack state

primaryAttack?: boolean

Set primary attack state

rapidShot?: boolean

Enable Rapid Shot