interface ItemTypesMap {
    attack: ItemAttackPF[];
    buff: ItemBuffPF[];
    class: ItemClassPF[];
    consumable: ItemConsumablePF[];
    container: ItemContainerPF[];
    equipment: ItemEquipmentPF[];
    feat: ItemFeatPF[];
    loot: ItemLootPF[];
    race: ItemRacePF[];
    spell: ItemSpellPF[];
    weapon: ItemWeaponPF[];
}

Properties

attack: ItemAttackPF[]

Attacks

buff: ItemBuffPF[]

Buffs

class: ItemClassPF[]

Classes

consumable: ItemConsumablePF[]

Consumables

container: ItemContainerPF[]

Containers

equipment: ItemEquipmentPF[]

Equipment

feat: ItemFeatPF[]

Features

loot: ItemLootPF[]

Loot

race: ItemRacePF[]

Race

spell: ItemSpellPF[]

Spells

weapon: ItemWeaponPF[]

Weapons