Optional
asOptional
asApply damage to wounds directly instead of vigor, as needed for Wounds & Vigor variant health rule.
Optional
critCritical multiplier as needed for Wounds & Vigor variant health rule.
Set to 0 for non-critical hits.
Optional
dualIs this dual dealing? If enabled, healing affects both normal health and nonlethal as magical healing should.
Optional
elementChat message reference if any.
This is to help modules overriding this function, the system does not use it.
Optional
eventTriggering event, if any.
Optional
forceOptional
instancesIndividual instances of damage.
This is not processed currently by the system, though does affect apply damage dialog presentation.
Optional
messageChat message reference if any.
This is to help modules overriding this function, the system does not use it.
Optional
reductionDefault value for the dialog reduction input field. Not used otherwise.
Targets to apply damage to.
Default Value