Optionaloptions: {Options for which actors to fetch.
Optionalbase?: booleanReturn base actors (from game.actors).
Optionallinked?: booleanGet linked actors from scenes.
Optionalownership?: anyWhat permission level (CONST.DOCUMENT_OWNERSHIP_LEVELS) to test user for, if user is defined.
Optionalscene?: null | string | SceneSpecific scene. Sets scenes and base to false.
Optionalscenes?: booleanAll scenes.
Optionaltypes?: null | string[]Array of actor types to accept. Returns all if null.
Optionalunlinked?: booleanGet unlinked actors from scenes.
Optionalusers?: (string | User)[]Test specific users permission, either User instances or user IDs. Defaults to current user.
Get iterator for all actors.