Optional
options: {Options for which actors to fetch.
Optional
base?: booleanReturn base actors (from game.actors).
Optional
linked?: booleanGet linked actors from scenes.
Optional
ownership?: anyWhat permission level (CONST.DOCUMENT_OWNERSHIP_LEVELS
) to test user for, if user is defined.
Optional
scene?: null | string | SceneSpecific scene. Sets scenes
and base
to false.
Optional
scenes?: booleanAll scenes.
Optional
types?: null | string[]Array of actor types to accept. Returns all if null.
Optional
unlinked?: booleanGet unlinked actors from scenes.
Optional
users?: (string | User)[]Test specific users permission, either User instances or user IDs. Defaults to current user.
Get iterator for all actors.